Post by george on Dec 23, 2012 7:17:46 GMT
George Falquon
. . . . .[/font]
The Kingdom, The Kingdom, it went astray.
The rebel leader saved the day.
Polish your blades to fight Le Fay,
The general will force the dragons away...[/b][/size][/font]
. . . . .[/font]
Age: 22
Species: Legend
Kingdom: The Third Kingdom
Occupation: Rebel Leader
Playby: Ryan Gosling
Father: Sir Arthur Falquon (Deceased)
Mother: Aleana Falquon (Deceased)
Siblings: None
Other: None
Likes: Freedom, Liberty, Love, Democracy, and Romance
Dislikes: Morgana Le Fe, King Harold, Dictatorships, War, and Tragic circumstances that are beyond his control
Strengths:[/size] Incredibly Gifted Killer (melee, ranged, and some magic), Natural Leader, Tactical Genius
Weaknesses:[/size] "The Heart of a Saint" (He always believes in the good in people and will constantly try to bring them out of the darkness if he can... Enemies could exploit this), Human, Style of Swordsmanship damages the human body over time.
Personality:[/size][/font]
Imagine a man who was thrown into a world of dictatorship and darkness, only to have everything he ever cared about taken away from him by the Queen's army. Imagine the hate in his heart for this world and the desire to bring positive change to it. You might have a basic understanding of our protagonist.
Imagine the feeling of the world on your shoulders as you try to train soldiers for battle from peasantry. Imagine the life on your hands if these soldiers aren't properly trained, and your tactical moves aren't spot on. George loves his country, and love is stressful. George will prematurely age, no doubt.
It's the man's dream to restore a once great kingdom by overthrowing the darkness consuming it. Many of his countrymen agree with this concept, but it's on George to not only lead, but lead by example. Barely in his 20's. How would you feel? In a world shrouded with darkness, the only light that can be found is hope. It's George's belief that maybe, just maybe, hope is what they need. Maybe the power within the people can restore honor to the kingdom and pave way for a socialistic society.
Eyes: Blue[/size]
Hair: Blonde[/size]
Physique:[/size]Muscular physique with scars all over his body. George stands at a height of 5'10'', has a patch of chest hair overlaying his pecks, and a brand of the Queen's insignia on the right side his chest for peasantry. The brand is the image of a pitchfork and wheat crop.
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History: [/font]
George's history dates back to the origins of the new kingdom. His father Arthur was the king's right hand in most affairs until he retired. Arthur set off into the wilderness with his wife. She was with child. It's unclear why he sought this path. Maybe he wanted what was best for his boy, with both the king's failing health and the welfare of the kingdom soon coming to a collapse. Then Morgana Le Fay and Harold took over...
It was a time of darkness as far back as George could remember. The kingdom was in disarray, poverty, and disease. But Arthur and his family did alright. He and George scavenged the forest for food, and lived in a cozy little hermit cabin in the middle of nowhere. But George's parents knew that there was a possibility of this comfortable lifestyle not lasting.
When George was 5, Arthur began teaching him the way of the sword. Arthur was a Paladin by trade, and the last of his kind. Harold dispatched his army to destroy the Paladin temple in the center of the kingdom. This was an effort to destroy much of the old army and raise one from the darkness. Every Paladin was slaughtered except Arthur who hid from plain sight before the takeover, and maybe a few stragglers.
The Paladian Sword Technique is renowned to all of the kingdoms. It's not only known for the difficulty it takes to master, but the amount of damage it does to your body over time. The average Paladin retired in his/her 30's with a damaged body and typically... Broken memories. With the devastating Paladian Sword Technique, George also learned basic clerical healing spells that many Paladin Cadets would have to learn in the Temple.
At the age of 12, George had almost complete mastery of his father's sword technique. It was almost unbelievable that a child could possess such skill with a blade, and was unheard of at that time. George was a natural. It did his parents proud to learn the ways of a Paladin at such an exponential rate.
However, with great power, came rules to the Paladin way. The first was to love everything, and treasure life above death. The second was to use the sword to defend the new world instead of destroying the old one. The third was to forgive oneself if in fact he/she did take life, if it was for the right reasons. George learned basic philosophy growing up along with swordsmanship, and this basic set of principles is what would aid him from becoming an unrepentant killer in the distant future.
Years passed and before George knew it, he was 16. The cabin fell under siege to a battalion of the King's army. Hard as George and Arthur fought, their combined skills slaughtered only half of the enemy, and Arthur was soon slain by a General of the Third Kingdom. This General by decree of the Queen and King allowed the men to ravage and kill George's mother in front of him, and force George into slavery. The brand on his chest was a testament to darker times in George Falquon's life.
George spent four years in slavery, building monuments and buildings for the 'new royalty' of the Third Kingdom (which consisted of mostly suck ups to the King and Queen). It wasn't until George witnessed a young women get raped in front of him again, that a fire burned in his soul, and he took action. Using nothing but a dagger and a wooden shield, George took the village he was in by force, and freed the inhabitants. The villagers were so grateful that they followed George into the wilderness. These people became the 'New Army' of the Third Kingdom.
George would then spend the next few years training everyone from blacksmiths, to rangers, to swordsman in preparation for his 'New Army'. Under his command, a portion of the kingdom would attempt a coup de' tate and hopefully force the King and Queen out... But not everything goes as planned...
. . . . .
Role-play Example:
George limped through the battlefield, broadsword in hand. The color of the ground matched his bloodstained armor. War did this. And though George was the victor in this brutal conflict, it was clear there were no winners here.
He took 100 or so paces before discovering the wounded body of the General who ruined his life. He should have felt happy to avenge his family. But he didn't. It was just another life ruined. The General with the eye patch noticed our hero walking towards him and got up, using his own sword as a prop. Panting, he grinned at the rebel leader.
[red]"Happy now, BOY? You won."[/red]
George only stared at the last opponent. The silence was nerve racking. The General stared back for a moment, then continued.
[red]"Just what are you trying to prove? There will always be people like me out there. You will fight us for the rest of your miserable life."[/red]
George nodded.
[blue]"Maybe so. But people like me exist to destroy people like you. I see no greater calling than to punch the man who murdered my family in the face."[/blue]
[red]"So it's revenge you're after! Kinda reminds me of well-"[/red]
[blue]"-You? Don't flatter yourself. I'm nothing like you. My existence ensures that you will never harm another soul again. And if more of you come, I'll keep fighting."[/blue]
[red]"So I can't reason with you then?"[/red]
George only stared as a response. The enemy lifted his sword and ran towards our protagonist. George being the better swordsman, dodged and daggered the old General in the back. The General let out a hissing sound in his final breath and fell to the ground. George peered down on the body.
[blue]"You deserve worse..."[/blue]
. . . . .
Name: Mitch
Location: Pacific Northwest, United States
RP Experience: 4 Years
How You Found Us Website Affiliate
Fun Fact About You: Gaming and computers are my life.
Credit for template goes to remedysweet of Caution 2.0. and belle of LAR. Made for LEGENDS ARE REAL RPG. All rights reserved. 2010. [/size][/center]